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Night 3 Move

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Night 3 Move Empty Night 3 Move

Post by The Librarian Tue May 02, 2023 11:10 am

I think it might be good to poison the Jailer tonight. Both he and the Nursemaid are pretty far off the radar, and in doing so we could get some blockers to reveal themselves. I think at this point there could be multiple. I understand the sentiment of not wanting to use poison yet, so I am open to discussion.
The Librarian
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Join date : 2023-04-24

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Night 3 Move Empty Re: Night 3 Move

Post by The Shoemaker Tue May 02, 2023 3:32 pm

I do think some confusion thrown into the mist might be good? But also not wanting to reveal is a valid strategy. I’m ok if someone else has a different idea but I’m currently a fan of this.
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Post by The Shoemaker Tue May 02, 2023 3:39 pm

I think right now there’s not a lot of suspicion on any of us except you (sir librarian) but right now I think as long as we use other people, we should be in the clear. If we’d like it to remain a mystery, I’m ok to kill the Jailer, if we don’t want to try to keep that a secret than I do think now could be the perfect time, while people are distracted some.
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Post by The Librarian Tue May 02, 2023 4:07 pm

I think the blockers are more likely to target my three people. If no one dies tonight, that could be enough to get them lynched (the Butcher especially). The only issue is that I am also likely to be blocked or protected, so I could just as easily be on the chopping block. I am fully willing and prepared to walk backwards into the fires of hell for this.
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Post by The Shoemaker Tue May 02, 2023 4:12 pm

It’s a gamble but I think a worthwhile one, for now the Nurse will Poison the Jailer, so they won’t die tonight but they’ll die in two nights, which could work well especially depending on who we specifically target that night.
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Post by The Librarian Tue May 02, 2023 4:59 pm

Agreed. Uhh… who is the kill leader right now? I don’t care either way, just want to make sure we’re all on the same page
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Post by The Shoemaker Tue May 02, 2023 7:11 pm

I’m not sure but I put the kill in just in case, if everyone is ok with that?
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Post by The Librarian Tue May 02, 2023 10:12 pm

Looks like we have a vigilante. What's the best way for us to spin this?
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Post by The Shoemaker Wed May 03, 2023 9:06 am

Well right now it doesn’t really look like we have to spin this a specific way at all, they’re gonna do our job for us?
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Post by The Librarian Wed May 03, 2023 10:44 am

You may be right. They have some solid deductions, but they are missing the fact that it makes no sense for us to target the Butcher. Doing so would cause one of our own to be caught faster, not to mention that he was likely to be lynched anyway. At any rate, it seems like the poison move was very successful.
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Post by The Shoemaker Wed May 03, 2023 12:50 pm

Let’s try to lightly lead them away from the fact that it doesn’t make sense, cause if we can get them to just follow the Lynch Drunk, we get two kills tomorrow because of poison, and hopefully that causes enough chaos that they’re unsure what to do.
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Night 3 Move Empty Re: Night 3 Move

Post by The Librarian Wed May 03, 2023 1:08 pm

You’re right. I won’t pursue that line of logic any further on the main board.
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