Erik Kneisel's MMG
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Night 1 Move

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The Librarian
The Carpenter
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Night 1 Move Empty Night 1 Move

Post by The Carpenter Thu Apr 27, 2023 1:45 pm

Does anyone have any thoughts?
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Join date : 2023-04-20

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Night 1 Move Empty Re: Night 1 Move

Post by The Librarian Thu Apr 27, 2023 2:40 pm

So my Joe Goldberg arc begins. I think we should first decide on a general strategy. If we really care about winning we could probably get good odds by killing the most talkative people. This ain't our first rodeo, though, so we could maybe lean towards kills that make the game more interesting instead of less. Obviously I don't suggest we throw or anything like that, but I'd personally take an interesting loss over a boring win. What do you all think?
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Night 1 Move Empty Re: Night 1 Move

Post by The Shoemaker Thu Apr 27, 2023 2:44 pm

Bloody day y’all! This is some grim business but I think it might be for the best interest to just pick a random at first. (We want to make this fun, let’s not just go for talkative people)
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Night 1 Move Empty Re: Night 1 Move

Post by The Librarian Thu Apr 27, 2023 2:51 pm

We have yet to hear from the Drunk, the Innkeeper, the Monk, and the Tailor as of now. Possible first target perhaps?
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Night 1 Move Empty Re: Night 1 Move

Post by The Gardener Thu Apr 27, 2023 3:39 pm

I’m down for some fun randomness.
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Post by The Youngling Thu Apr 27, 2023 9:19 pm

Yeah, I'm also good to just cause as much chaos as possible and get really interesting with it. But yeah at least for first night maybe just picking at random would be good.
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Night 1 Move Empty Re: Night 1 Move

Post by The Youngling Thu Apr 27, 2023 9:45 pm

I rolled a dice on the people who haven't talked yet and got the Tailor. Are we okay with that? Who do we want to do it?
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Night 1 Move Empty Re: Night 1 Move

Post by The Librarian Thu Apr 27, 2023 9:48 pm

Just so we're clear, Night One happens tomorrow night, correct? I think that of the people who have responded here the Shoemaker's method is the least detectable. I'm honestly fine with using anyone, but I feel that the Gardener's knife may be too obvious. Also, we need to appoint a kill leader to send in the move.
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Night 1 Move Empty Re: Night 1 Move

Post by The Youngling Thu Apr 27, 2023 9:51 pm

OH I missed it. Yeah I double checked move 1 is on Friday.
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Night 1 Move Empty Re: Night 1 Move

Post by The Nursemaid Thu Apr 27, 2023 11:04 pm

I do like the randomness of killing someone. I would not be the best kill leader for this move, due to some real life commitments, so I’m fine with anyone. Keeping it interesting is the best Smile
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Night 1 Move Empty Re: Night 1 Move

Post by The Shoemaker Fri Apr 28, 2023 7:56 am

I’m ok with being Kill Leader at first, I will bear this torch that we will set the town ablaze with, and First I’ll go with the Tailor since the small one rolled for it.
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Night 1 Move Empty Re: Night 1 Move

Post by The Librarian Fri Apr 28, 2023 8:22 am

May the Tailor’s death be Swift.
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Night 1 Move Empty Re: Night 1 Move

Post by The Gardener Fri Apr 28, 2023 10:40 am

I’m in full support of what’s going on here. Let’s go with the tailor. My weapon is a hard one to cover though.
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Night 1 Move Empty Re: Night 1 Move

Post by The Shoemaker Fri Apr 28, 2023 9:28 pm

I’ll do the Kill as well, might as well pluck the Tailor’s swift death
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Night 1 Move Empty Re: Night 1 Move

Post by The Shoemaker Sat Apr 29, 2023 11:55 am

Well that seems to have gone pretty well, no one really seems to have gotten anything from that, not that I would have expected them to
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Night 1 Move Empty Re: Night 1 Move

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